Остров оборотней: возвращение, ToSC

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Версия от 22:55, 22 июля 2007; Alina (обсуждение | вклад) (Новая: Note: Be advise that once everyone in the town have transformed back to werewolves, they will respawn quite quickly so finish your exploration of the village and subquest...)
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Note: Be advise that once everyone in the town have transformed back to

      werewolves, they will respawn quite quickly so finish your exploration 
      of the village and subquests before speaking to Kaishas Gan (unless you 
      like to kill monsters that can only be damaged by magic weapons).

Enemies: Werewolves

Plot:

 - Be sure to talk with Durlyle, and Maralee and all others to resolve the
   appropriate subquests (do not talk to Kaishas Gan until all the wanted
   subquests are concluded).  Once you give the Cloak to Durlyle, speak to him
   again and he will ask you to fetch him some Flowers (see the Other in
   section 3 above on where to find some), and then he likes you.
 - Go talk to Kaishas again, and she'll tell you all about the village and its
   people, the truth this time.  Turns out that they are Lycanthropes as well,
   but the reverse of the Wolfweres, they are Werewolves (the difference is
   that Wolfweres start out as wolves and turn human, while Werewolves start 
   as human and turn into wolves).  I suggest you don't take her up on her 
   offer to "belong", she will then steal your Sea Charts, and her companion 
   will turn into a Werewolf and attack you as she sneaks out.
 - Go back outside and EVERYONE in the town is now a Werewolf!
 - Go to (x 2700 y 1350) to find Durlyle who offers to get you out of the
   village through some secret underground passages.  Follow him to the hut at
   (x 1650 y 1520) where Dradeel will give you more information.  Turns out
   that these people are the ones that killed the crew in the first place.  He
   also mentions that there are "Dark Ones" on the ship that you must find.
   Talk to Durlyle again.
 - Now go into the Hut, and down into the secret passage.



3d. Underground Passage (AR 2012)


Enemies: Werewolves, Loup Garou (these can only be hit by VERY magical weapons,

        such as the Long Sword +1, Flametongue, and Balduran's Sword)

Plot:

 - The only thing to do here is to head East to the exit (x 3025 y 360).  And
   you can pick up some potions if you want.  And fight Werewolves.
 - You exit onto a hidden beach on the North End of the Island, walk over to
   the ship and talk to Kaishas.  In any event she'll turn into a Loup Garou,
   a slightly tougher Werewolf.  Kill her and take your charts back.  Click on
   the sail to return to the Mainland.

Other:

 - Potions
   Potion of Storm Giant Strength, 2 Healing Potions -- (x 1336 y 808)
   Potion of Cold Resistance -- (x 1817 y 594)
   Potion of Defense -- (x 2555 y 555)
   Oil of Speed -- (x 2362 y 243)