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- См. также: Абазигал в разделе персоналий
------------------------------------------------------------------------------- 6.2 [BZGLAA] Abazigal ------------------------------------------------------------------------------- Walkthrough: ------------ - DRACONIS (AR 6000) Prepare for a battle. Summon anything you want, protection spells, the works. I'd also go with a True Sight spell, in case a certain enemy casts Invisibility... repeatedly. You'll be fighting a mage/dragon if that helps. You want enough Summoned creatures to overwhelm someone very quickly... (I had a Planetar, an Elemental Prince and 2 Mordenkainen Swords) Walk forward to find Draconis. He does not seem terribly happy to see you. He will taunt you for a bit, then attacks. He is a mage of fairly high level, so expect Time Stops and all manner of Protections. When he cast Protection from Magic weapons, I simply switched over to the non-Magic weapons I got for dealing with Magical Golems, and that worked just fine. When he goes invisible, hit him with a Remove Magic. Draconis 190 HP -5 AC 4 THAC0 3 Attacks When his human form is defeated, he tells you that it isn't so easy to kill him and becomes a Dragon. Dragon Draconis 190 HP -10 AC -4 THAC0 3 Attacks 61,000 experience Draconis's Head (used to open the door) Tzu Zan's Bracers (+1 AC, +15 HP) His Dragon form is quite a bit tougher. First he becomes Invisible at the drop of a hat, making it impossible to dispel his weapon's protections without first getting rid of the Invisibility (hence the True Sight earlier). He knocks your guys unconscious a LOT, which complicates matters. He'll even summon Invisible Stalkers to help out. I cast a Time Stop to get rid of his spell protections (Remove Magic, Khelben's Warding Whip, Breach, etc.), then just hit him a lot with fighters. Whenever my guys got low on HP I used Potions of Superior Healing. My summoned monsters didn't last long against the dragon, but they'd gotten rid of his human form so quickly that it helped a lot. With Draconis dead, you can now enter the Enclave. (You need his Head to enter) - ENCLAVE (AR 6001) There's a trap right near the entrance here. When you enter, Ekim Cyre yells out for help, then locks down the Enclave. He is in a bit of a panic that Draconis is dead. Then he will attack. Did I mention that he is a Werewyvern? Ekim Cyre - 15,000 experience Empty Breath Potion Flask (take it) Stone to Flesh scroll You'll notice several pools around, only two of these can be used at the moment, the other two require that you fill the Empty Breath Potion Flask. Go to the far left pool and click it twice to dive into it. (x 290 y 600) (AR 6008) This little area is crawling in Frost Salamanders. Once they're dead, go down and through the door. (AR 6012) This little library is home to a couple of Bone Fiends. They need some re-education on the true nature of bones! (ie dead and buried) There are 3 containers in here, the dresser, the table and the TRAPPED bookcase. They contain mostly minor treasures (but another Stone to Flesh scroll). Click the pool here to fill it with ... well Breath. It becomes a Breath Potion. Go back to the previous area. Note: You never need to drink this potion, merely having it is enough. (AR 6008) Click on the pool here to get back to the beginning. (AR 6001) Go over to the far right pool (x 950 y 750) and dive into it. (AR 6002) This is a prison level, of sorts, and its guards are Kuo-Toas. Kill them all. Go left, kill them there, then go up and kill them there too. To the left are some Water Elementals (and an Olhydra, which must be their leader, it's worth 27,000 experience). Go over to the right. Kill the guard, then lockpick (or bash, or Knock) the jaildoor to talk to the Monk inside. He was sent here on a secret mission for Balthazar. He is close to death, so he wants to help you with what he has: Rope (yay) Also, he tells you about a Dragon that guards Abazigal. This dragon is being compelled to serve Abazigal. Therefore you must find the Scroll that will release her from her service. He won't reveal what his secret mission was... sounds suspicious. Be sure to search him later for: Hindo's Hand (Upgradeable by Cespenar) Go left then back down. There will be a new door opened here (x 630 y 820) that takes you back to the beginning. Take it. (AR 6001) Take the top middle pool this time (x 570 y 640) (AR 6003) You're going to have to fight through a LOT of "eyes." They're fairly annoying, but not terribly deadly. Go left, then up to find Lycanth the Mad. (x 530 y 700) Ask him about the Scroll of Reversal, then explain to him what it is and what it does. He does, in fact, have such an item, but he wants you to work for it. Seems that he has taken a fancy to the eyestalk of a Gauth Beholder and wants you to go get it for him. (you could just kill the mage for the Scroll, but that's no fun) Agree to this. Tell him that this is a bit beneath you and he suggests subcontracting this out to the three petrified adventurers. Since the secret wall to his lab is barred, you'll need to find another way in. Use the nearby pool (x 460 y 800) to enter the lab. Search the Right Table for: Juggernaut Golem Page (Cespenar can upgrade) Stone to Flesh scroll Go down and open the "secret" wall. Use the Stone to Flesh scrolls (that you've been getting throughout this dungeon) to bring the "adventurers" back to life. Next you must convince them to take up the quest to get the Eyestalk. This isn't terribly difficult, just convince them that this is to Save the World and they'll even do it for free.... They'll return several days later and a very amusing cutscene unfolds. ("Bondari reloads" refers, of course, to the habit of players to try doing something stupid, then reloading and doing the smart thing... The designers seem to be having fun with the gaming public) They'll give you the Eyestalk and... Bronze Pantalettes (yay!) Go up to the Mad Mage and give him the Eyestalk to get the Scroll of Reversal. This gets you 30,000 quest experience. Note: Clicking on the Eggs releases several Eye monsters. Head down, and just below where the adventurers were, take that pool (x 670 y 1170). (AR 6004) Head over to the left to find the Dragon. It asks for you to free it with your Reversal Scroll. In exchange, it will give you the Wardstone which will allow you to pass. This gets you 10,000 quest experience. Alternatively: You could attack the Dragon. Fll'Yissetat 280 HP -8 AC -6 THAC0 5 attacks 60,000 experience Ring of Improved Invisibility Abazigal's Wardstone Or you could free it, THEN kill it. (Amusingly, one hit with the Ravager Halberd and it died to a 10% vorpal effect) When you're ready, go further left and enter Abazigal's Lair. - ABAZIGAL (AR 6005) Before moving forward, prepare for a big battle against a Dragon. Summon. Protective Magic. You know the drill. You'll have to battle your way through some Frost Salamanders before you get to the Dragon. You'll find Abazigal in the center of this area, looking a little blue around the gills. Again, like his son Draconis, when you defeat his human form, his Dragon form emerges. You MUST defeat his dragon form quickly and efficiently as he can Heal himself fully. Not sure why, but I found him easier than Draconis outside. Again I had the Planetar, 2 Mordenkain Swords and an Elemental Prince (who didn't get blown away by the Dragon wing flap). And again I used time stop to remove any protections (then I just attacked him while time was stopped... hey free damage). Abazigal 290 HP -12 AC -8 THAC0 3 Attacks Gram the Sword of Grief +5 (Upgradeable by Cespenar) Flail Head (Electric, Upgradeable by Cespenar) Blue Dragon Scales (Upgradeable by Cespenar) When he dies, he tells you that your victory will be short lived... Defeating him is worth 40,000 quest experience. When you have defeated both Sendai and Abazigal then you get to see the cutscene of Balthazar betraying Melissan and ordering her death. (this is worth 4000 quest experience) Next, it cuts away to another Solar dream. She tells you that you near the end of your journey. The following responses are GOOD: Really Good: "I only hope I will be able to hold onto what is good and righteous." Pretty Good: "Then any help you could provide would be appreciated." She then tells you that the 5 most powerful Bhaalspawn gathered together to form the Five. They plotted the Doom of their lesser siblings. She then summons forth Yaga Shura to explain this to you. He tells you that they plotted to rule the world and resurrect their father, Bhaal. Time for you to respond with what you think: Good: "It means that their plan is defeated...Bhaal will remain where he is: dead!" He tells you that you have missed the most powerful of the five: Balthazar. Good: "I'll just have to stop Balthazar and Bhaal, too, if it comes to that." Really Good: "If I can kill Balthazar before he raises Bhaal, I'd prefer not to deal with my so-called 'father' at all." When this is done you get 10,000 quest experience. Leave via the big blue portal to the left. As you reach the outside, Elminster appears. He tells you that you have grown so powerful, even he wouldn't take you on. Sweet. Anyway he also will advise you on who to go see to get into Balthazar's lair. You are to find and talk to Saemon Havarian again. (Or if you killed him, Zakfee Rafeya) Head back to your Pocket Dimension. - CHALLENGE FOUR (AR 4500) Head over to the right to take the 4th challenge (x 2700 y 1700). Here you meet up with Cyric, who teleports your party away. He asks you if you recognize who he is, and depending on your WISDOM, you will recognize him as the current God of Murder (13 WIS min). He explains the situation as it stands among the godhood, and how he is gauging your threat to his station. He finishes by deciding to test you with some goons fighting you. Each of his "Favored" is worth 25,000 experience. Once the challenge is completed, you get 30,000 quest experience while your party each gets 25,000 quest experience. Leave the Pocket dimension and go back to Amkethran.