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{{Прохождение
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| Название = Кладбище
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| код = AR 0800  
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==На карте==
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[[Изображение:Ar0800.jpg|right|thumb|350px|Кладбище]]
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# Вход на локацию
  
  Quests:
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  -------
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|вводная = -
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| прохождение = -
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|квесты =
  
 
     QUEST:  The Mournful Paladin and the Little Girl
 
     QUEST:  The Mournful Paladin and the Little Girl
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             decides to help her and the two leave.  For this you get 3000 exp.
 
             decides to help her and the two leave.  For this you get 3000 exp.
 
             Then the Priest talks to you, and is very pleased himself.
 
             Then the Priest talks to you, and is very pleased himself.
 
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}}
 
     QUEST:  Buried Alive
 
     QUEST:  Buried Alive
  

Версия 22:42, 28 марта 2009

Кладбище


Код локации: AR 0800

На карте

Кладбище
  1. Вход на локацию


Вводная

-

Возможные соратники

нет

Прохождение

-


Достижения

нет

Дополнительные квесты

QUEST: The Mournful Paladin and the Little Girl

           Paladin - Graveyard (AR 0800, x 920 y 820)
           Arenthis - Graveyard (AR 0800, x 2345 y 1875)
           Just to the right of the entrance to the graveyard you will find a
           Priest named Arenthis (x 2345 y 1875).  He has been given charge of
           a young girl, Risa, whose parents are dead.  She is very sad.  He
           can't really take care of her and asks for help in this matter.
           Can you find someone that can take care of her?
           Go northwards through the graveyard until you find the Paladin,
           Kamir.  He recently lost an adopted son and mourning for him.  He
           could not protect him and blames himself.  Tell him that he didn't
           fail.  Then mention the orphan girl with the priest and he perks
           right up.  Maybe he could save her!  You get 12,250 experience from
           Kamir.
           Follow Kamir down to the little girl where the two meet.  He
           decides to help her and the two leave.  For this you get 3000 exp.
           Then the Priest talks to you, and is very pleased himself.

Прочее

нет



   QUEST:  Buried Alive
           Open Grave - Graveyard (AR 0800, x 1000 y 685)
           Gravekeeper - Graveyard (AR 0800, x 1550 y 400)
           Red Garment Man, Am Si - Bridge (AR 0500, x 1680 y 3515)
           In the northern part of this graveyard, near Kamir the Paladin is
           an open grave where someone was buried alive.  Click on the grave
           to get Tirdir out of it.  Agree to help him, and ask him for any
           information he can give you.  He gives you a piece of a Red Garment
           (6500 exp) and tells you it belonged to his kidnapper.
           The first step in this is to talk with the Gravekeeper, a man who
           looks very much like a beggar.  You will find him north of the
           grave and a little east.  Talk to the man.  No reason for subtlety
           here, just threaten him and demand answers.  He points you to the
           bridge district.
           At the very southern end of the bridge district, just a little to
           the right you will find Am Si, the infamous "man in red."  Talk to
           him.  Pretty much anything you say is going to result in him
           running into the nearby building to your left.  Enter it.  Here
           you will find Am Si's employers, Camitis and his goon.  They kill
           Am Si and flee.  Go out after them.  Take Camitis out before he
           manages to escape the area (FORCE-attack them).  The only good
           treasure on the two is on his goon, the Boots of Avoidance.
           Go back inside, and upstairs to find another kidnap victim, Lady
           Elgea.  You get 16,750 experience for freeing her.
           Alternatively, you could force her to remain here until you collect
           the Ransom.  Check the dresser by the bed to get the Ransom Note,
           which tells you where and when.  Then go at nightfall to the Copper
           Coronet.  Talk to Welther there and he gives you the "agreed upon"
           item, the Silver Pantaloons.  Oh, and your Reputation Drops by 2.
           The Silver Pantaloons is one of the best treasures you can get...
           if you have Throne of Bhaal that is.  Take them with the other
           2 Pantaloons to Amkethran and have the Smith assemble them there.
   QUEST:  Wellyn the Halfling Ghost Child and his Teddy bear "Littleman"
           Wellyn's Grave - Graveyard (AR 0800, x 1625 y 1740)
           Llynis - Copper Coronet (AR 0406, x 665 y 545)
           When you visit the Graveyard at night you may notice a little
           ghost wandering around.  That is Wellyn.  Let him talk to you and
           hear his sad tale.  A thief broke into his house, stole his bear,
           and killed him.  Now you need to find his bear so that he will be
           at peace and roam no more.
           You will find this evildoer in one of the rooms in the Copper
           Coronet.  Talk to Llynis and ask about him having seen ghosts
           recently.  You can demand the bear, but he may attack you anyway.
           Give Wellyn the bear for 15,500 experience.
           During the day you can then talk to the parents of Wellyn (who
           stand near his grave) for another 5000 experience.
   QUEST:  Find the Nether Scroll for Edwin                   (from Blackhawk)
           Crypt   - Graveyard (AR 0800, x 640 y 1830)
           Neveziah - Lower Crypts (AR 0802, x 2160 y 1300)
           Edwin's quest comes up when you enter the graveyard with Edwin in
           your party.  He'll mention rumors of the Nether Scrolls hidden in
           the graveyard, more specifically the Lower Tombs.  Now in the
           Southern Dungeons of the Lower Tombs (the area where you have to go
           for Korgan's Quest but in the opposite branch -- east instead of
           south) you'll find a lich named Neveziah (8000 XP). He'll talk with
           you and hint he has the Nether Scrolls, at which point Edwin will
           try to forcibly take them.  Now with Neveziah dead, Edwin has the
           Nether scrolls (11,750 exp).
             Per Jorner adds this:
             Whether or not Edwin's Nether Scroll quest can be completed
             depends on what you say to him when you find the scroll. If you
             tell him that the scroll is "party treasure", for some reason the
             quest won't proceed beyond that point.
           Now after 5 days he'll talk about a translation in his Nether
           Scroll and Edwin will receive a +1 bonus to all Saving throws, +20
           to his lore, and 50,000 XP. (you won't see that he gained anything,
           but he did) One note on this is there is a sound attached to the
           bonuses, but has a save vs. death on it (checked the coding of it
           out), so sometimes you'll not hear the sound and save vs. death
           pops up. So the Save vs. Death is nothing suspicious or special.
           Now 24 hours after the last event Edwin will come up with another
           revelation saying it's a transformation spell like a mage to lich
           but more powerful. He doesn't understand it completely but wants
           the power so he casts it and screws up.  Hence Edwin becomes a
           woman.  They change his entire voice set.  One attack quote is
           funny as hell. (I feel your stares! Die! Die!) And as far as I know
           he has Yoshimo, Cernd, Jaheira(2?), Minsc(2 or 3), Aerie, and
           Anomen (funny one) all have one or more special reactions over this
           time.
           Now quite some time (20 days or more) after the transformation a
           Red Wizard named Degardan will visit you.  He will be searching for
           Edwin.  You can turn him in (5000 XP, 5000 GP) or cover for him.
           Degardan will return 2 days later and will know that Edwin is
           "disguised" as a woman. He then proves it by dispelling the Nether
           Scrolls magic and turns Edwin back.  Edwin then thanks Degardan for
           this. Then he proceeds to destroy Degardan (8500 experience,
           Quarterstaff +2, Wand of Monster Summoning, 2 potion extra healing,
           death spell, 2 random treasures) for witnessing the humiliation.
   OTHER:  Nevin's Not-so-dead Uncle Lester
           Nevin - Graveyard (AR 0800, x 715 y 1580)
           If you follow the left path upwards you will run into Nevin's
           funeral service for his dear departed Uncle.  Except his uncle
           refuses to stay dead.  Uncle Lester rises from the grave and starts
           complaining at his nephew.  If you kill Lester (he never turns Red)
           you get 1000 exp + 6500 exp and some gold.  Nevin isn't very
           grateful that you saved his life, and only complains about you.
   OTHER:  Crypt King
           Crypt King - Graveyard (AR 0800, x 750 y 850)
           If you search most of the crypts in the graveyard, you find minor
           monsters guarding minor treasures.  Mummies guarding an Axe +2, or
           whatnot.  However, there is one notable exception, and that is the
           Crypt King.  You find him in the crypt just to the right of the
           top left crypt.  He appears to be a paladin of some sort and
           requires magical weapons to hit.
             Crypt King - 15,000 experience
                          Spells - Simulacrum (Mage)
                          Namarra +2 (Long Sword, casts Silence 15')
           You can then search the two containers in here for some minor
           treasures. (rings and necklaces)
   OTHER:  The Spider Queen
           Crypt   - Graveyard (AR 0800, x 640 y 1830)
           Egg Sac - Main Crypt (AR 0801, x 2400 y 2500)
           Within the main crypt here, in the center of the area you will see
           what looks to be a giant spider egg sac.  As you near it you will
           be attacked by several Giant types of Spiders.  Within this place
           is a Drow woman who is about to sacrifice a bunch of commoners to
           her spiders.  They die, and about 30 small spiders attack you.
           They aren't bad themselves, but they are all poisonous.  One
           Cloudkill will kill them all.
             Pai Na - 4000 exp
                      Spider Figurine (summons a Giant Spider)
           Spider Figurine - Kitthix
             STR  DEX  CON  INT  WIS  CHA
              14   9    9    9    9    9
             THAC0  HP  AC  Attacks  Weapon
              14    44   4    1.5     1d8 (plus poison)
             Saves: Death - 12, Wand - 14, Poly - 13, Breath - 14, Spells - 14
             Resistances:        Magic - 10%
             Immunities:         Hold, Web
             Special Abilities:  Web Tangle - 2
           Search the center of this area for treasure:
             Pale Green Ioun Stone (+10% HP, +1 to THAC0)
             Spells - Spider Spawn (Mage)
                      Spell Immunity (Mage)
   OTHER:  Night Thieves
           Thieves - Graveyard (AR 0800, x 1720 y 1065)
           If you come here at night, you will find several thieves attempting
           to break into one of the crypts.  Since that is YOUR job, kindly
           tell them to stop it.  They attack you.  They aren't too tough to
           dispatch. (non-violent solution? Stein)