Яга-Шура,ToB
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Версия от 23:19, 26 ноября 2009; Mirror (обсуждение | вклад) (source: Dan Simpson Throne of Bhaal Walkthrough)
- См. также: Яга-Шура в разделе персоналий
------------------------------------------------------------------------------- 5. [YGSHRA] Yaga Shura ------------------------------------------------------------------------------- Walkthrough: ------------ - NORTH FOREST (AR 6400) As you first pop in here, you get a little dialogue explaining what you are supposed to do here. There are also some soldiers who need to be dispatched. They were busy slaughtering some poor merchants. The only one you can really save is, coincidentally, the one with a name, Karthis al-Hezzar. Ask him for a reward to get 4240 gold. Also ask him about the area (there is a temple nearby) and you can also shop here. Note: This is the first opportunity in the Expansion to head over to the Watcher's Keep. Go down and use the stones to cross the river. There were some Fire Giants on this island. Continue to the right. Here there were many Yaga Shura soldiers, and one mage. Besides the mage, they're all complete wimps. Go up, fight through the Fire Giants and Officers. Once they're dead, exit this area to the east. Head over to the Forest of Mir. - FOREST OF MIR (AR 5202) We are on a road, walk up it. Gorion will appear and talk with you. He is quite disappointed in the way you turned out, it would seem. He even claims that you murdered him. With a 12 WIS you can point out that Gorion would never say such things. He then zaps you with some magic. (20 fire damage) Next he chews out your companions, Sarevok and Imoen (if they're around). Again if you have 17 WIS you'll be able to say that Gorion would not say such things. If you do have the 17 WIS option you take no damage from his next spell. He punishes you again, this time for 15 electric damage. Next he tries to pick apart your romance (if you have one anyway), and just to be cruel, he summons someone out of your loved one's past. This person then says things designed to hurt your loved one deep down to their soul. Big meanie. With a 17 WIS you can try to tell your loved one that this isn't real. Gorion punishes you yet again, by knocking everyone down (they even make the "dead" sounds, but are not dead). Finally you get to resist his efforts. You get 5000 quest experience and he summons some monsters to attack you. Master Wraith - 30,500 experience After any conversation with your romantic interest, enter the temple. Here you'll find various undead running around. They want to destroy you for some reason. Ah well. Not only do they have a Skeleton Cleric but a Skeleton Mage as well (aren't those called... Liches?). Turn Undead works well enough here. Search the tile over to the left to find some treasure. (x 750 y 1250) Go over to the right side, and search the tile that is propped up against the wall: (x 1430 y 480) Nymph's Tear (upgradeable by Cespenar) other treasures... Go up the stairs to find Nyalee. She is the one who raised Yaga Shura, and taught him how to be invulnerable. However, she feels that he has disrespected her (by literally stealing her heart) and wants your help to kill him. It just works out that you also want him dead, doesn't it? He is invulnerable because he keeps his heart outside of his body, eternally bathed in flames. She asks you to find both their hearts and bring them to her. Then she can douse the fire and make him mortal once more. Ask where the hearts are and she'll tell you that they reside in the mountains. Time to go. Leave this area and go up to the Marching Mountains. - MARCHING MOUNTAINS (AR 5200) You start in the very bottom of this area, and the entrance to the cave is in the top right. Go up along the path. You'll have to fight some giants. Go right along the lava lake. Here you'll find a party of... interesting Bhaalspawn. In short, they're all tiny. How did Bhaal mate with a rabbit anyway? Go back left, then down the path to (x 1260 y 1500). Here go up and to the right. A Fire Giant along here (whom you should kill) is carrying many non-Magical weaponry. Almost as if he's trying to tell you that you'll need these to kill Magic Golems. Spooky. Go up across the rocks to the cave (x 2150 y 300). Enter. - MARCHING MOUNTAIN INTERIOR (AR 5201) There are many Fire Giants in here, including the brand new Elite Fire Giants (who have 250 HP and are worth 26,000 experience). Also, don't walk on the lava, it hurts (a lot). Finally be sure to constantly be on the lookout for traps, this place is covered with them. The 2 side rooms aren't important just yet, so go up. As you go by you will see 2 barriers to the sides. Keep going up. In the center of the area is a great Machine (x 1930 y 1160). There are passages to the left and right, with the blocked exit being up. Go left. There will be a pool of lava here, with a container in the center (x 1200 y 700). Oh, and it is completely surrounded by traps. Search the container: (you'll take damage from the lava) Girdle of Fire Giant Strength (STR set to 22) Hammer Wardstone other treasures... When you search this, monsters are summoned to fight you, including the brand new Fire Troll, which requires Acid or Ice to kill (once you knock it down). Head over to the right passage (which I found crawling with Fire Giants) and do the same thing as in the previous passage to get: Skull Wardstone other treasures... This time Golems are summoned at you, an Adamatite, Clay and Magic Golem. Head all the way back down to the beginning, enter the 2 side rooms and click the Plate on the wall. This will open the 2 blocked passages. Each of these is worth 5000 quest experience (for 10,000 overall). Head up to the right side passage (x 1770 y 2100). There are all manner of beasties in here. Search the container here: Blood Wardstone Psion's Blade +5 (immunity to Psionic attack) other treasure... This summons more monsters to fight you, 2 Bone Fiends and a Cleric. Go across to the other passage. There are other beasties in here that are just begging to be slaughtered. Search the container for: Flame Wardstone other treasures... This summons up some fire elementals (and "Burning Men") for you to play with. We now have all the Wardstones, and can head up to the Machine in the center. Click on it to open up the northern passage. Using the machine gets you 20,000 quest experience points. Go up (x 2400 y 540) to the next level. Note: Respawning Fire Giants. In the Marching Mountains area, if you go to the left of the lava lake, there are two more Fire Giants. They each carry a Full Plate Mail, King's Tear, Emerald and two Potions of Extra Healing (if they didn't drink it themselves while you're fighting them). But it's not the treasure that makes it interesting -- the Fire Giants respawn! Kill them, move away for a bit, come back and you can fight them again for more experience and their items again (to sell). Repeat. It's not quite as easy experience as killing them in Saradush, but this way, you can earn a bit of gold from selling their items too. [from Andy Kahn] - YAGA SHURA'S BEDROOM (AR 5204) I probably don't need to keep reminding you, but keep searching for traps. There's a trap just above the stairs. There are also some Fire Giants there too. Once up the stairs, go left, when you see the lava, go up and into the main room. Search the container here (x 1000 y 1060) for some treasure. Go right and fight Berenn, a giant cleric, and his Fire Giants. Berenn - 40,500 experience Balor's Claw (Cespenar can upgrade) other treasures... Tip: The fire giants, including Berenn, can╥t get through the low arches near the start. Draw them there and take them apart with ranged weapons. [from Xar] Go right. The treasure (minor) at (x 1750 y 1430) is trapped. Continue right and fight the bad-guys here. Further right is another treasure (minor) (x 2500 y 1800). Go up to the Brazier at the top of this room (x 2075 y 1100). Click on it to get Yaga Shura's Heart. Getting this item gains you 20,000 quest experience points. Go over to the right, and find the door that leads up (x 2900 y 1400). In order to open this door, you must have the Strength of at least a Fire Giant (STR 22). There are Fire Giant STR potions on the ground if you need them. Open the door and enter. You'll find a slave woman in here. Free her if you like (15,000 quest experience) and ask her any questions that you have. Just to the woman's left, on the wall is a TRAPPED container (x 3050 y 840): Stone Golem Page (Upgradeable by Cespenar) 3047 Gold other treasures... Go left to find Yaga Shura's mighty bed. In the center of the bed is a TRAPPED container (x 2500 y 670): Bag of Plenty +1 (Upgradeable by Cespenar) Yaga Shura's Journal Beating Heart Yaga Shura's journal reveals one important Clue, that he is under orders from someone else. Interesting... Go left to find and fight Imix, the Fire Elemental Prince (x 1620 y 450). He's a pretty tough battle, requiring good magical weaponry to even hit. He is standing pretty much right on top of some traps, which also makes the battle more difficult. Note: The Wave Halberd kills all elementals automatically, making this section fairly trivial if you kept it. [various sources] Imix - 50,000 experience Ravager +4 (Upgradeable by Cespenar) Amulet of the Master Harper (+20% find traps, pick locks, +3 AC) Time to go. Leave the Marching Mountains and head back to the Forest of Mir. - FOREST OF MIR (AR 5202) Be ready for a fight here. Go up and talk to Nyalee, give her the two hearts that you found. This is worth 20,000 quest experience. She'll be restored, and she'll make Yaga Shura mortal again, just as she promised. However, she begins to have second thoughts, and decides to attack you anyway. She also summons a Nymph, and some Shambling Mounds to help. Nyalee - 12,000 experience minor treasures... Shambling Mound - 16,000 experience Time to find Yaga Shura himself. To the Siege Camp! - SIEGE CAMP (AR 5203) After a brief bit of text explaining the destruction of Saradush, and that you can't find Yaga Shura anywhere, you get control. Be prepared for a large battle, it's not far off. Go down and to the left, and some peasants will be fleeing some archers. As you cross the bridge, Yaga Shura and his mighty army rush towards you. Concentrate all fire on Yaga himself, as his army will keep on coming until you kill him. Yaga Shura can be found in camp at (x 1850 y 1570). Once you wound him, he flees in terror, and returns a moment later with better troops. Again concentrate on Yaga himself. Yaga Shura - 150 HP -5 AC -5 THAC0 30,000 experience Runehammer +4 (upgradeable by Cespenar) Shuruppak's Plate (AC of -2, +1 DEX, 20% fire res.) Shield of the Order +4 As soon as Yaga is dead, the Solar will summon you back to your Pocket Plane for your continuing education... (AR 4500) The Solar summons forth your mother who explains how you came to be. She gave birth to you, son/daughter of Bhaal with the intention of sacrificing you on an altar to restore Bhaal after his death. Gorion appeared and stopped this from occurring. Gorion's disruption of the ceremony had some unintended consequences... like the other Bhaalspawn getting free as well. When the Solar talks to you again, if you are Good say these lines: (Whether you say Good or Evil things affects your ending) "I feel sorry for my mother. Gorion did what he had to." & "Yes, there is a debt. I could have just as easily have had his life, and he mine." If you wish to get the Evil ending, just say any line that sounds particularly evil (as with anything, it is easier to be evil than good). For this you get 40,000 quest experience and are thrown back out to the army camp... (AR 5203) Melissan greets you when you return. She tells you that all the Bhaalspawn in the city were destroyed, and that she and a few peasants were the only ones who could escape. She has some information for you about the other Bhaalspawn who were allied with Yaga Shura: Illasera, whom you already killed, Abazigal and Sendai. She wants you to go after these guys. She also shows you a new place you can go for help, Amkethran (ruled by her ally Balthazar). Viconia Romance Note: I don't normally take asides for romances, but this one is fairly major. You can help change Viconia's Alignment here. After Melissan leaves, Viconia will comment on the carnage of the battle. If you agree with her that this is quite impressive, she becomes LESS likely to change alignment. Tell her that this is horrible. Then, to get her to switch, say one of these lines: "Power doesn't automatically equal death and destruction, Viconia. This isn't me." OR "Has killing *ever* pleased me? What are you thinking?!" OR "All this killing is wrong, Viconia. And the fact it's happening because of me is worse!" Be sure to get the treasures from Yaga Shura before continuing onward. There are 2 containers of minor treasure in this area. (x 650 y 1630) & (x 2350 y 1550) Return to the Pocket Plane. (AR 4500) Time for the second challenge. Head over to the left, to the passage that the Solar recently opened. (x 1330 y 1660) Here is where you face down what you would have been had Gorion taken Sarevok over you. And of course, this incarnation of you doesn't care much for you, and attacks. Dark Version of You - 183 HP 6 AC 1 THAC0 4 Attacks Once he and his goons are defeated, the place is altered to fit your alignment. You get 30,000 experience, everyone else gets 25,000 quest experience. Return to the real world, then leave this area and head to the Oasis.