Городские ворота, BGII
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Версия от 12:04, 25 февраля 2008; Alina (обсуждение | вклад) (Новая: 2.7 > > > > City Gate (AR 0020) ------------------------------------------------------------------------------- Exposition: ----------- The only reason to come here is to lea...)
2.7 > > > > City Gate (AR 0020)
Exposition: -----------
The only reason to come here is to leave Athkatla. This area will lead you out to the Windspear Hills, Trademeet, Umar Hills, etc.
Quests: -------
QUEST: Flydian and Trademeet (Druid's Grove)
Flydian - Gate (AR 0020, x 500 y 680)
In the center of the Gate area is a man named Flydian who is seeking Adventures to help out his hometown of Trademeet. Agree to help him if you want. You can go to Trademeet at any time.
See section 10. Trademeet for the continuation of this Quest.
OTHER: Two Star-Crossed Lovers
When you first enter the Crooked Crane Inn, an annoying fellow named Rilmi blabs on about some lovers who aren't meant to be. Upstairs you'll find this duo, and despite being a complete stranger, you can convince them that they should really be together. It's amusing but nothing else.
OTHER: Lich in a Wall
Secret Door - Crooked Crane Inn (AR 0021, x 515 y 160)
Within the Crooked Crane you will find a Secret Door that leads to a small Crypt. Within is a Lich. Very powerful. You probably won't want to tackle it until you are a fairly high (11+) level. Liches are well know for their casting of Gate (summons a Pit Fiend, a nasty demon, but one you can avoid by casting Protection from Evil 10' Radius before the battle), Time Stop (which allows the Lich to cast about 4 spells really quickly) and Meteor Swarm.
The best strategy would go something like this: Prepare a trap in the Inn in case the rest fails, Haste everyone, cast other protective spells, send in only the warriors with +2 or better weaponry. Quickly pause before the Lich talks to you. Now we're going to employ my patented "Fake Talk" strategy. Click on the Lich as though you were going to talk to it. Now do a Force-attack on the Lich and Unpause. The Lich will wait at least 6 seconds before attacking. (You can try pausing again and doing more Fake Talks if you want) If he snaps out of it and starts casting spells, retreat to the Inn. The Lich MAY follow you out, but probably won't. Then you can go in at your leisure. (He WILL follow you out if he's finished casting his spells)
Lich - 22,000 exp Ring of Invisibility Wand of Cloudkill Wand of Lightning Rod of Terror (Quarterstaff +3) Wand of Fire
With him out of the picture, you can then search his crypt for treasure. The chest has:
Daystar (Long Sword good vs. Undead)
OTHER: The Merchant and the Thug
This one only happens if you have visited the Gate once, then come back 5 days later. There will be a merchant and a thug standing just outside the Inn here. There are three ways to handle this situation, one good, one evil and another crafty. Offer to help defend the Merchant and the Thug will leave, then the Merchant will sell you his wares for cheap. WARNING! He will only sell you things ONCE, after that he LEAVES FOREVER. To be Evil, stand aside and do nothing. To be Crafty, encourage the Thug to kill the merchant, he won't and leaves. You don't get to buy items that way.
OTHER: Bribery and Guards
At the Gate itself, a shady merchant (possibly a Shadow Thief) bribes the City Guard to let him pass with his contraband. You can ask the guard about this, but he won't talk.