Абазигал,ToB
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Версия от 23:20, 26 ноября 2009; Mirror (обсуждение | вклад) (source: Dan Simpson Throne of Bhaal Walkthrough)
- См. также: Абазигал в разделе персоналий
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6.2 [BZGLAA] Abazigal
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Walkthrough:
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- DRACONIS (AR 6000)
Prepare for a battle. Summon anything you want, protection spells, the
works. I'd also go with a True Sight spell, in case a certain enemy
casts Invisibility... repeatedly. You'll be fighting a mage/dragon if
that helps. You want enough Summoned creatures to overwhelm someone
very quickly... (I had a Planetar, an Elemental Prince and 2 Mordenkainen
Swords)
Walk forward to find Draconis. He does not seem terribly happy to see
you. He will taunt you for a bit, then attacks. He is a mage of fairly
high level, so expect Time Stops and all manner of Protections. When he
cast Protection from Magic weapons, I simply switched over to the
non-Magic weapons I got for dealing with Magical Golems, and that worked
just fine. When he goes invisible, hit him with a Remove Magic.
Draconis 190 HP -5 AC 4 THAC0 3 Attacks
When his human form is defeated, he tells you that it isn't so easy to
kill him and becomes a Dragon.
Dragon Draconis 190 HP -10 AC -4 THAC0 3 Attacks
61,000 experience
Draconis's Head (used to open the door)
Tzu Zan's Bracers (+1 AC, +15 HP)
His Dragon form is quite a bit tougher. First he becomes Invisible at
the drop of a hat, making it impossible to dispel his weapon's
protections without first getting rid of the Invisibility (hence the
True Sight earlier). He knocks your guys unconscious a LOT, which
complicates matters. He'll even summon Invisible Stalkers to help out.
I cast a Time Stop to get rid of his spell protections (Remove Magic,
Khelben's Warding Whip, Breach, etc.), then just hit him a lot with
fighters. Whenever my guys got low on HP I used Potions of Superior
Healing.
My summoned monsters didn't last long against the dragon, but they'd
gotten rid of his human form so quickly that it helped a lot.
With Draconis dead, you can now enter the Enclave. (You need his Head
to enter)
- ENCLAVE (AR 6001)
There's a trap right near the entrance here.
When you enter, Ekim Cyre yells out for help, then locks down the
Enclave. He is in a bit of a panic that Draconis is dead. Then he will
attack. Did I mention that he is a Werewyvern?
Ekim Cyre - 15,000 experience
Empty Breath Potion Flask (take it)
Stone to Flesh scroll
You'll notice several pools around, only two of these can be used at the
moment, the other two require that you fill the Empty Breath Potion
Flask. Go to the far left pool and click it twice to dive into it.
(x 290 y 600)
(AR 6008)
This little area is crawling in Frost Salamanders. Once they're dead,
go down and through the door.
(AR 6012)
This little library is home to a couple of Bone Fiends. They need some
re-education on the true nature of bones! (ie dead and buried) There
are 3 containers in here, the dresser, the table and the TRAPPED
bookcase. They contain mostly minor treasures (but another Stone to
Flesh scroll).
Click the pool here to fill it with ... well Breath. It becomes a
Breath Potion. Go back to the previous area.
Note: You never need to drink this potion, merely having it is enough.
(AR 6008)
Click on the pool here to get back to the beginning.
(AR 6001)
Go over to the far right pool (x 950 y 750) and dive into it.
(AR 6002)
This is a prison level, of sorts, and its guards are Kuo-Toas. Kill them
all. Go left, kill them there, then go up and kill them there too. To
the left are some Water Elementals (and an Olhydra, which must be their
leader, it's worth 27,000 experience). Go over to the right.
Kill the guard, then lockpick (or bash, or Knock) the jaildoor to talk to
the Monk inside. He was sent here on a secret mission for Balthazar.
He is close to death, so he wants to help you with what he has:
Rope (yay)
Also, he tells you about a Dragon that guards Abazigal. This dragon is
being compelled to serve Abazigal. Therefore you must find the Scroll
that will release her from her service. He won't reveal what his secret
mission was... sounds suspicious.
Be sure to search him later for:
Hindo's Hand (Upgradeable by Cespenar)
Go left then back down. There will be a new door opened here (x 630
y 820) that takes you back to the beginning. Take it.
(AR 6001)
Take the top middle pool this time (x 570 y 640)
(AR 6003)
You're going to have to fight through a LOT of "eyes." They're fairly
annoying, but not terribly deadly. Go left, then up to find Lycanth the
Mad. (x 530 y 700) Ask him about the Scroll of Reversal, then explain to
him what it is and what it does. He does, in fact, have such an item,
but he wants you to work for it. Seems that he has taken a fancy to the
eyestalk of a Gauth Beholder and wants you to go get it for him. (you
could just kill the mage for the Scroll, but that's no fun) Agree to
this. Tell him that this is a bit beneath you and he suggests
subcontracting this out to the three petrified adventurers.
Since the secret wall to his lab is barred, you'll need to find another
way in. Use the nearby pool (x 460 y 800) to enter the lab. Search
the Right Table for:
Juggernaut Golem Page (Cespenar can upgrade)
Stone to Flesh scroll
Go down and open the "secret" wall. Use the Stone to Flesh scrolls
(that you've been getting throughout this dungeon) to bring the
"adventurers" back to life. Next you must convince them to take up the
quest to get the Eyestalk. This isn't terribly difficult, just convince
them that this is to Save the World and they'll even do it for free....
They'll return several days later and a very amusing cutscene unfolds.
("Bondari reloads" refers, of course, to the habit of players to try
doing something stupid, then reloading and doing the smart thing... The
designers seem to be having fun with the gaming public) They'll give
you the Eyestalk and...
Bronze Pantalettes (yay!)
Go up to the Mad Mage and give him the Eyestalk to get the Scroll of
Reversal. This gets you 30,000 quest experience.
Note: Clicking on the Eggs releases several Eye monsters.
Head down, and just below where the adventurers were, take that pool
(x 670 y 1170).
(AR 6004)
Head over to the left to find the Dragon. It asks for you to free it
with your Reversal Scroll. In exchange, it will give you the Wardstone
which will allow you to pass. This gets you 10,000 quest experience.
Alternatively: You could attack the Dragon.
Fll'Yissetat 280 HP -8 AC -6 THAC0 5 attacks
60,000 experience
Ring of Improved Invisibility
Abazigal's Wardstone
Or you could free it, THEN kill it. (Amusingly, one
hit with the Ravager Halberd and it died to a 10%
vorpal effect)
When you're ready, go further left and enter Abazigal's Lair.
- ABAZIGAL (AR 6005)
Before moving forward, prepare for a big battle against a Dragon.
Summon. Protective Magic. You know the drill.
You'll have to battle your way through some Frost Salamanders before you
get to the Dragon. You'll find Abazigal in the center of this area,
looking a little blue around the gills. Again, like his son Draconis,
when you defeat his human form, his Dragon form emerges.
You MUST defeat his dragon form quickly and efficiently as he can Heal
himself fully. Not sure why, but I found him easier than Draconis
outside. Again I had the Planetar, 2 Mordenkain Swords and an Elemental
Prince (who didn't get blown away by the Dragon wing flap). And again
I used time stop to remove any protections (then I just attacked him
while time was stopped... hey free damage).
Abazigal 290 HP -12 AC -8 THAC0 3 Attacks
Gram the Sword of Grief +5 (Upgradeable by Cespenar)
Flail Head (Electric, Upgradeable by Cespenar)
Blue Dragon Scales (Upgradeable by Cespenar)
When he dies, he tells you that your victory will be short lived...
Defeating him is worth 40,000 quest experience.
When you have defeated both Sendai and Abazigal then you get to see the
cutscene of Balthazar betraying Melissan and ordering her death. (this is
worth 4000 quest experience)
Next, it cuts away to another Solar dream. She tells you that you near
the end of your journey. The following responses are GOOD:
Really Good: "I only hope I will be able to hold onto what is good and
righteous."
Pretty Good: "Then any help you could provide would be appreciated."
She then tells you that the 5 most powerful Bhaalspawn gathered together
to form the Five. They plotted the Doom of their lesser siblings. She
then summons forth Yaga Shura to explain this to you. He tells you that
they plotted to rule the world and resurrect their father, Bhaal. Time
for you to respond with what you think:
Good: "It means that their plan is defeated...Bhaal will remain where
he is: dead!"
He tells you that you have missed the most powerful of the five:
Balthazar.
Good: "I'll just have to stop Balthazar and Bhaal, too, if it comes to
that."
Really Good: "If I can kill Balthazar before he raises Bhaal, I'd
prefer not to deal with my so-called 'father' at all."
When this is done you get 10,000 quest experience.
Leave via the big blue portal to the left. As you reach the outside,
Elminster appears. He tells you that you have grown so powerful, even
he wouldn't take you on. Sweet. Anyway he also will advise you on who
to go see to get into Balthazar's lair. You are to find and talk to
Saemon Havarian again. (Or if you killed him, Zakfee Rafeya)
Head back to your Pocket Dimension.
- CHALLENGE FOUR (AR 4500)
Head over to the right to take the 4th challenge (x 2700 y 1700). Here
you meet up with Cyric, who teleports your party away. He asks you if
you recognize who he is, and depending on your WISDOM, you will recognize
him as the current God of Murder (13 WIS min). He explains the situation
as it stands among the godhood, and how he is gauging your threat to
his station. He finishes by deciding to test you with some goons
fighting you.
Each of his "Favored" is worth 25,000 experience.
Once the challenge is completed, you get 30,000 quest experience while
your party each gets 25,000 quest experience.
Leave the Pocket dimension and go back to Amkethran.