Викония

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NPC
Викония Де'Вир (Viconia DeVir)
Baldur's Gate I и Baldur's Gate II
Викония Де'Вир
Класс: Клерик
Раса: Дроу
Пол: Женский
Мировоззрение: Нейтральный злой
Характеристики
Сила: 10
Ловкость: 19
Телосложение: 8
Интеллект: 16
Мудрость: 18
Харизма: 14
Информация о квестах
Роман: Есть
Личный квест: Нет
Озвучка
Делисл, Грей


Викония огрызается, во время расспросов о её прошлом: "не ваше это дело знать о ней такие вещи". В её голосе всё ещё чувствуется гордость, когда она говорит о Мензоберранзане, но создается такое ощущение, что там у неё ничего не осталось. Детали её прошлого туманны, но можно предположить, что её семья стала жертвой политических интриг, так любимых Дроу, а сама она была изгнана или, что более вероятно, сбежала на поверхность по собственной воле. Викония была одной из жриц девятого дома Мензоберранзана. Но дом Де'Вир впал в немилость Паучьей королевы и был под корень уничтожен десятым домом До'Урден. Виконии судя по всему удалось спастись. Но после произошедшего она отвернулась от традиционной для Дроу богини Лолс и теперь почитает Богиню Ночи Шар, и это, похоже, единственное, что ей осталось. Выглядит она угрюмой и замученной, она многое повидала и столкнулась со многим, живя среди людей на поверхности. Многие её естественные способности темного эльфа, исчезли со временем, как и её чувство долга.

Специальные возможности: 50% Сопротивление Магии


+ лучший клерик и единственный дроу (имеет высокую сопротивляемость магии). Роман с основным персонажем - мужчиной.

- злое мировоззрение. При ее присоединении партия теряет 2 пункта репутации, т.к. она дроу.

Если протагонист - доброго или нейтрального мировоззрения, то в Throne of Bhaal мировоззрение Виконии может измениться на Нейтральное, но для этого во всех диалогах последовательно надо выбирать ответы вроде "Викония, ты хорошая; я люблю тебя такой, как ты есть; мне неприятно убийство; и т.д. и т.п."

В Baldur's Gate I Викония встретится вам в локации Пелдвэйл.

В Baldur's Gate II в Правительственном районе города Аскатла, Виконию хотят сжечь на костре, ваше дело - ее спасти. Или не спасать.


Викония в Baldur's Gate I

Дополнительная информация

Viconia left her house and trappings as a priestess of Lolth after she failed to slay a baby in Lolth's name. A rival killed the child in her stead and House DeVir fell out of favour with the Drow's fell deity. Sacrifices of wealth and servants were no use, it seemed Lolth only wanted one thing from them: Viconia herself. Matron DeVir was desperate for Viconia to prostrate herself in front of Lolth, especially after a lesser house failed to destroy them after learning of their newfound weakness, but Viconia refused, sick of Lolth's ways, somehow believing that she would still survive with her station intact. Her mother had her taken away to be sacrificed to the Spider Queen but her brother Valas, a powerful wizard, saved her and killed their enraged mother. For his actions, he was turned into a Drider by Lolth. Viconia was stripped of her clerical powers and fled to the surface while finding renewed faith in Shar. She was saved from a goblin attack by a Calishite caravan and in return, used as a pleasure slave by it's rotund owner. She quickly bent him to her will and bade the caravan go wherever she wished. However, one night, his heart gave out and the guards assumed that she had murdered him.

The Protagonist first found her on the run from a Flaming Fist mercenary and had to be saved. Later, she bought some land on the outskirts of Beregost, not with the intention of farming it, but simply as a place to stay. She remained hooded at all times, even when conversing with her neighbour and awkward friend Roran Midfallow. When she finally decided to remove her hood, it was too late, Roran had already worked out what she was and had concocted a plan. He and his sons tortured her before burying her alive. She escaped and killed Roran and his sons then burned down his farmhouse before fleeing south to Amn. She'd had a few nasty run-ins before getting to Athkatla where again, she was recognized, this time by followers of Beshaba. Luckily, she recognized the Protagonist again in the Government District of the city and was once again saved.

In The Game

In the first game, Viconia can be found in the Peldvale area, fleeing a member of the Flaming Fist. The Flaming Fist will give the player option of helping him kill her, or of siding with the drow. If the player character kills the mercenary, Viconia will join them. Because of her high dex and wisdom, she excels as a backrow sling-wielder and cleric, and becomes a decent fighter when given a strength enhancing item, such as the Gauntlets of Ogre Power.

In the second game, the player encounters her tied to a stake in the Athkatla's Government District, where followers of Beshaba are intending to burn her. Toward the end of their dialog, Viconia recognizes the player character and asked for aid. If the player unties Viconia from the stake, they Beshabans become hostile, and must be killed. After that, she offers to join the party.

It is possible for the player character to start a romance with Viconia, but it is considered to be the most difficult of the 3 possible romances for a male character.

In Throne of Bhaal, Viconia can join the party if she was either in the player's party before the transition or is summoned from the pocket plane. The romance continues in this game, if it lasted until the conclusion in Shadows of Amn. In addition, it becomes possible to change Viconia's alignment to True Neutral, if the player character makes the right decisions during the romance dialogs.

During the encounter with the Shade in the Forest of Mir, if the player has a romance with Viconia, one of the shades will take the form of her brother, Valas, and will accuse her of betraying him.