Реакция
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Реакция NPC на группу (reaction)
Whenever the party encounters an NPC, a reaction roll will be made. This will be a simulated roll of two 10-sided dice. Modifiers will be applied according to the party leader’s Charisma and the reputation of the party. The specific NPC may also have a modifier to the encounter adjustment. Encounter adjustments affect how people that you are talk- ing to perceive you. It will affect whether they are willing to give you much information and will improve prices of items in stores, if you pur- chase them when you have a good encounter adjustment. Note to the unwary: Some spells improve the Charisma of your party relative to others – for example, the Charm spells. When these spells wear off your Charisma will be greatly lowered in the eyes of those whom you have recently charmed!
(источник: раздел ENCOUNTER ADJUSTMENTS мануала Baldur's Gate: Shadows of Amn
Числовые значения реакции и соответствующие им константы, используемые движком игры
20 FRIENDLY_UPPER 15 FRIENDLY_LOWER 14 NEUTRAL_UPPER 8 NEUTRAL_LOWER 7 HOSTILE_UPPER 2 HOSTILE_LOWER
(источник: reaction.ids)
Влияние репутации группы на реакцию
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 -20 -7 -6 -5 -4 -3 -2 -1 0 0 0 0 0 1 1 2 2 3 3 4
(источник: RMODREP.2DA)