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  7.        [BLTHZR]  Balthazar
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  Walkthrough:
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    - BACK TO AMKETHRAN (AR 5500)

      Any mercenaries you find here will be hostile.  Head up to the Smuggler's
      Cave (x 2800 y 700).

      (AR 5504)

      Here you'll find Saemon Havarian yet again (unless you managed to kill
      him).  All his smuggling buddies have been slaughtered, thus giving
      Saemon some better perspective on life.  He has a proposal for you, one
      that will get you in to see Balthazar.  (Or if you prefer, you can
      refuse and ask for the alternative route that leads through the Cave of
      the Dead... you'll have to get the key for this one from Faheed)  Agree
      to go with Saemon and the dialogue ends.  Talk to him again when you are
      ready to proceed.

      Talk to Saemon again and agree to his proposal...

      (AR 5500)

      Saemon gets you inside the gates, the rest is up to you.  You'll have to
      fight through some monks immediately.  Head inside (x 1450 y 400).

      (AR 5505)

      This is Balthazar's throne room, so head up to his throne.  Balthazar
      will appear and explain a few things to you.  For starters, it was
      Melissan herself who created the Five, the group of powerful Bhaalspawn.
      Despite what you saw in that cutscene, he talks about her as though she
      is still alive.  Also, he plans on exterminating all Bhaalspawn, so
      you're going to have to defend yourself.

        Balthazar  280 HP  -10 AC  -5 THAC0  5 Attacks  Monk
                   40,000 experience

      Although everyone says that Balthazar is the most powerful of the Five,
      I found this battle pretty easy... it's almost a straight out melee
      fight as he has no good mage with him.

        Note:  Just like the Demogorgon, Balthazar is "immune" to Time Stop.

               Finding Balthazar to be too easy?  Try David Gaider's (a senior
               designer at Bioware) more difficult version:

                 http://www.baldurdash.org/ToB/TOBtweaksandcheats.html

      When he's dead you get 40,000 quest experience and another Solar Dream.

      The Solar tells you that you have beaten the Five (Melissan is not a
      child of Bhaal) but that Bhaal has not reawakened.  Melissan is summoned
      forth and it soon becomes obvious why she has been doing what she has
      been doing... by destroying Bhaalspawn she can step in and fill the void
      of power, thus becoming a Goddess.  She explains all of her recent
      wheelings and dealings for quite a while before you get to respond. Again
      there are Good things to say and Evil things to say.

        Good:  "I'll stop you, Melissan.  You won't get away with this."

      She says that she controls most of the Abyss, and wonders if you have the
      guts to face her there.  Well... duh.

        Really Good:  "I'd confront your kind of evil wherever I had to go...
                      and I will win."
        Good:  "I will never let you get away with this!  Someone has to stop
               you!"

      When the dream ends everyone gets 10,000 quest experience.  Go to your
      Pocket Plane.

    - THE FINAL CHALLENGE (AR 4500)

      Head up and right to the final challenge (x 2650 y 1050).  Here you will
      meet up with the Ravager, a great big demon from the depths of your own
      soul.

        Ravager  534 HP  -6 AC  -6 THAC0  5 Attacks
                 50,000 experience

      The Ravager will summon several Bone Blades (like Mordenkainen's Swords)
      to attack you.  The Ravager also has a great deal of weapon and magic
      resistances.

        100% to fire, electricity, cold and acid
        90% to magic
        50% to magical cold
        75% to magical fire
        75% to all weapon types
        Immune to Time Stop (if you cast it, he won't be stopped)

      I used some Mordenkainen's Swords to distract the Ravager, after all, he
      can't hurt the sword.  This allowed me to more or less get a free shot
      at attacking him.  Problems occur when he Dominates your people, or puts
      them to sleep.  Since he has a LOT of HP you need to hit him a LOT, so
      I would also suggest Improved Haste and any of your new Attack abilities.
      Luckily he doesn't use any protection from magical weapons spells.

      Once he is dead, rest up, and prepare to enter the Throne of Bhaal.  You
      can't come back to the Pocket Plane, so make sure that everything is
      finished (such as all of Cespenar's items being made, proper spells
      memorized and whatnot).

      Cast any protection spells you can, then when you're ready, go on through
      the gates.